Software Engineer (Game Engine)
CONTRACT POSITION
NEW ORLEANS, LA
We are on the hunt for a software engineer with the experience and capacity to work self-directed and within a team. Responsibilities include crafting and modifying game features in collaboration with other team members (including engineers, artists, and designers).
We focus primarily on client projects in the Extended Reality (XR) space, though we dabble in custom game development projects and seek like minded individuals with a passion for creating in this space.
We are looking for someone capable of delivering top notch (flexible, but efficient) code for new and existing games/training simulators. We are a nimble shop looking to team with someone who is capable of carving out pieces of our work process and implementing and (diplomatically) improving upon designs. This is an excellent opportunity to work with top quality clients and improve your portfolio, while expanding your network and skills.
REQUIREMENTS
Game Development Experience (with demonstrated skill via portfolio, references or otherwise)
Ability to program in C++ or C#
Experience working in Unity or Unreal
Self starter with solid communication skills
Plays well with others